Bad news folks: turns out Grand Theft Auto 3 could have been really cool. In a post on (via ), former Rockstar dev Obbe Vermeij has been reminiscing about his time on the era-defining w69 slot ทางเข้า third GTA, and recalls that—for a brief, shining moment—the game actually required you to obey traffic lights.
That's right, GTA 3 was almost as daring as Mafia 1, the only open-world crime game I can think
of that actually stuck to the rules of the road and punished players with wanted levels for running red lights. Was it weird? Yes. Was it tedious? Kinda. Did even Mafia's devs jettison it for the sequel? Absolutely (although you still got in trouble for speeding).
So it's probably no surprise Vermeij and co killed the idea w69 slot เครดิตฟรี 188 บาท in the crib. "During GTA 3, I gave players a 1-star wanted level for running red lights," says the dev, but alas, "This
was not popular with the team. I quickly removed it."
Which was, undoubtedly, the correct decision, but I almost wish I lived in the world where a game as definitional as GTA 3 set open-world crime sims to evolving along a route where we all had to obey traffic laws. Or, you know, I wish I could visit it and then come back. I w69 เข้าสู่ระบบ don't want to deal with that nonsense.
One of the commenters on Vermeij's post actually brings up the case of Mafia 1, and it turns out the ex-Rockstar dev is a fan. "It suits Mafia a bit better I think," he says, since "That game was a bit more slow paced."
I reckon Vermeij was a bit keener on the idea at the time than he seems to be now: he notes that he even tried tweaking the system so that you'd only get a wanted level if you ran a red light with a cop car nearby. "It was still annoying. The cops were quite aggressive even at one star so you'd get nailed immediately." Even if no cops were about, it still "forced you to scan all cars around you before running a light," with dire consequences for the game's pace.
So no traffic laws in GTA. Ah well, maybe the mad lads at modern-day Rockstar will stick them back in for GTA 6? Vermeij is unconvinced: "It
was really really annoying. I'm sure they'll realize it's a bad idea."
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